The Probability of Hitting a Polygonal Target
Abstract
For mathematical convenience, military targets are generally represented by simple geometric shapes (circles, elipses and rectangles) in performance models which require the computation of hit probability. A much more realistic representation of target shape would frequently be possible through the use of a polygon. This report derives a simple algorithm for the computation of the probability of hitting a general n-sided polygon.
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 1981
- Accession Number
- ADA099818
Entities
People
- Arthur D. Groves
Organizations
- United States Army Materiel Systems Analysis Activity