Simulating a Skilled Typist: A Study of Skilled Cognitive-Motor Performance.

Abstract

We review the major phenomena of skilled typing and propose a model for the control of the hands and fingers during typing. The model is based upon an Activation-Trigger-Schema system in which a hierarchical structure of schemata directs the selection of the letters to be typed and, then, controls the hand and finger movements by a cooperative, relaxation algorithm. The interactions of the patterns of activation and inhibition among the schemata determine the temporal ordering for launching the keystrokes. To account for the phenomena of doubling errors the model has only 'type' schemata -- no token schemata -- with only a weak binding between the special schema that signals a doubling and its argument. The model exists as a working computer simulation and produces an output display of the hands and fingers moving over the keyboard. It reproduces some of the major phenomena of typing, including the interkeypress latency times, the pattern of transposition errors found in skilled typists, and doubling errors. Although the model is clearly inadequate or wrong in some of its features and assumptions, it serves as a useful first approximation for the understanding of skilled typing. (Author)

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1981
Accession Number
ADA100359

Entities

People

  • David E. Rumelhart
  • Donald A. Norman

Organizations

  • University of California, San Diego

Tags

Communities of Interest

  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • California
  • Coding
  • Cognition
  • Cognitive Science
  • Computations
  • Computer Programming
  • Computer Programs
  • Computers
  • Coordinate Systems
  • Human Behavior
  • Information Processing
  • Mental Processes
  • New York
  • Perception
  • Psychology
  • Training
  • United States

Fields of Study

  • Computer science

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  • Computational Modeling and Simulation
  • Theoretical Analysis.