Object Simulation.

Abstract

This report describes a three-dimensional object simulation program which has been developed. Input to the program is a description of the object in terms of polygons, and light source-object-observer geometry. Output from the program is a two dimensional array of numbers representing the brightness values of the object as would be seen by the observer. Shadows are included in the output image. Examples are shown. The procedure for simulation of an optical system using the simulated images as input is also given, along with examples. (Author)

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1981
Accession Number
ADA101730

Entities

People

  • B. F. Fahy
  • B. L. Mcglamery

Organizations

  • Scripps Institution of Oceanography

Tags

Communities of Interest

  • Advanced Electronics
  • Air Platforms
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Adaptive Optics
  • Air Force
  • Algorithms
  • Atmospheric Motion
  • Brightness
  • Computer Programs
  • Computers
  • Coordinate Systems
  • Geometry
  • Intensity
  • Light Sources
  • Observers
  • Optics
  • Simulations
  • Three Dimensional
  • Transfer Functions
  • Two Dimensional

Fields of Study

  • Physics

Readers

  • Computer Science.
  • Computer Vision.