A World-Championship-Level Othello Program

Abstract

Othello is a recent addition to the collection of games that have been examined within artificial intelligence. Advances have been rapid, yielding programs that have reached the level of world-championship play. This article describes the current champion Othello program, Iago. The work described includes: a task analysis of Othello; the implementation of a program based on this analysis and state-of-the-art AI game-playing techniques; and an evaluation of the program's performance through games played against other programs and comparisons with expert human play. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1981
Accession Number
ADA106560

Entities

People

  • Paul Simon Rosenbloom

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Autonomy
  • Energy and Power Technologies
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Coefficients
  • Computations
  • Computer Science
  • Computers
  • English Language
  • Iterations
  • Law
  • Machine Learning
  • Machines
  • Mobility
  • New York
  • Personal Computers
  • Probability
  • Standards
  • Trees (Data Structures)

Readers

  • Defense Technology Research and Development.
  • Game Theory.
  • Systems Analysis and Design

Technology Areas

  • AI & ML