Skilled Memory.

Abstract

A single subject was able to increase his digit span from 7 digits to 80 digits with about 250 hours of practice. Verbal protocols and various experimental procedures were used to analyze the cognitive processes underlying the acquisition of this skill, and a computer simulation model of the skill was developed and tested. The two essential components of the skill were a mnemonic system for coding digit groups into meaningful units, and a retrieval structure for retrieving these units from long-term memory. The theoretical implications of our research are discussed in terms of three principles of skilled memory. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Nov 06, 1980
Accession Number
ADA114635

Entities

People

  • K. Anders Ericsson
  • William G. Chase

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Biomedical
  • Human Systems

DTIC Thesaurus Topics

  • Acquisition
  • Air Force
  • Cognition
  • Computer Science
  • Computer Simulations
  • Information Processing
  • Information Science
  • Military Research
  • Pattern Recognition
  • Psychology
  • Recognition
  • Schools
  • Simulations
  • Social Sciences
  • Standards
  • Students
  • Thinking

Fields of Study

  • Biology
  • Psychology

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Instructional Design and Training Evaluation.
  • Theoretical Analysis.