Optimal Tile Salvage.
Abstract
A map is a tiling of a finite region of the plane with unit squares such that some tiles have been removed. The optimal x x y-Tile Salvage Problem is: Given a map, find the maximum number of non-overlapping x x y tiled rectangles. A polynomial time algorithm is given for the 1 x 2 case, i.e., adjacent pairs. It is shown that the problem is NP-complete for the 2 x 2 case. A polynomial time algorithm is presented for finding 2 x 2 groups that is no worse than one half optimal. The problem is motivated by a technique for increasing the size of very large scale integrated (VLSI) circuit chips. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- May 01, 1982
- Accession Number
- ADA119117
Entities
People
- Francine Berman
- Frank Thomson Leighton
- Lawrence H Snyder
Organizations
- Purdue University