The MAGIC (Manually Assisted Gaming of Integrated Combat) Model,
Abstract
The detailed evaluation of new concepts or systems for ground combat, particularly when they are still in the formulative stage, can assist defense planners and systems designers in understanding the capabilities and limitations of their proposals before major funding and other commitments are made. If the concepts or systems do not differ markedly from current ones, the standard evaluation techniques of gaming or systems analysis are appropriate. Special approaches are likely to be needed, however, for advanced concepts or systems that dictate innovations in how forces are organized, how they will operate, the tactics that they will employ, etc. The evaluation method described here is one such approach. It can be used not only to throw light on the advantages and disadvantages of particular concepts and systems, as can other approaches, but also to illuminate relationships between the concept, the technologies for implementing it, and the tactics for their employment, i.e., on the interactions between tactics and technology.
Document Details
- Document Type
- Technical Report
- Publication Date
- May 01, 1982
- Accession Number
- ADA119885
Entities
People
- Milton G. Weiner
Organizations
- RAND Corporation