Improving the Military Content of Strategy Analysis Using Automated War Games: A Technical Approach and an Agenda for Research.

Abstract

This Note describes new concepts for building a high degree of military content into the automated war games. The concepts involve rule-based logic structures that we call 'analytic war plans,' and higher-resolution versions that we refer to as 'branched scripts.' These logic structures define the range of strategies and grand tactics from which the computer models ('Red Agent' and 'Blue Agent') can choose. The Note also describes our intended approach to combat modeling and explains how we intend to achieve realism and to reflect effects of numerous special phenomena usually ignored by modelers (e.g., attacks on C3I systems and disruptions of rear areas).

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1982
Accession Number
ADA124710

Entities

People

  • Cindy Williams
  • Paul K. Davis

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Air Platforms
  • C4I
  • Counter WMD
  • Ground and Sea Platforms
  • Human Systems
  • Space

DTIC Thesaurus Topics

  • Air Defense
  • Attrition
  • Combat Areas
  • Command And Control
  • Computer Programs
  • Contingency Operations (Military)
  • Conventional Warfare
  • Databases
  • Military Operations
  • Military Organizations
  • Naval Operations
  • Naval Warfare
  • United States
  • War Colleges
  • War Games
  • Warfare
  • Warning Systems

Readers

  • Database Systems and Applications
  • Strategic Security Studies
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.