An Operation Reaction System for Player Centered Models. Revision,

Abstract

The emphasis in a player centered model is on the interactions of the various elements, the total effect of which determine the outcome. Player centered models reduce many modeling problems, since only component processes must be modeled, although this is achieved at the cost of increased software complexity. One of the most difficult component processes to model is the decision making of maneuver entities and command control elements. The Operation Reaction System (ORS) described here is one way of representing these processes which is fast running, relatively simple, and very flexible. It has been used in conjunction with the BDM Corporation's METRIC family of models, which use a hexagonal grid to describe position and movement.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1978
Accession Number
ADA124955

Entities

People

  • John B. Gilmer Jr.

Organizations

  • Braddock Dunn & McDonald

Tags

Communities of Interest

  • C4I
  • Electronic Warfare
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artillery
  • Attack Helicopters
  • Attrition
  • Automata Theory
  • Casualties
  • Combat Operations
  • Construction
  • Corporations
  • Databases
  • Degradation
  • Demographic Cohorts
  • Language
  • Machines
  • Simulations
  • Software Development
  • Tactical Air Support
  • Warfare

Readers

  • Computational Fluid Dynamics (CFD)
  • Computer Science.
  • Organizational Process Management (OPM).