Four Principles for Designing Instructions.
Abstract
This paper gives four principles for preparing multimedia instructional sequences, and, where necessary, the experimental methods for applying the principles successfully. It also describes the empirical experiments on which the principles are based. Principle One is a criterion for good terminology for unfamiliar objects, actions, and situations, with methods for deriving such terminology. Principle Two tells how to overlap visual and spoken elements in time (as in a movie of lecture with slides) in order for good associations to be formed. Principle Three states that division of instructions into conceptual units should be in agreement with people's natural conceptualization. Here, a method is presented for finding the natural conceptualization. Finally, Principle Four regards mixing audiovisual instruction with hands-on practice in learning a procedure. These principles should be useful in a variety of situations. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 1983
- Accession Number
- ADA128923
Entities
People
- Patricia Baggett
Organizations
- University of Colorado Boulder