Large-Scale Simulation Network Design Study
Abstract
The Large Scale Simulation Network (SimNet) project is an attempt to develop distributed, multi-player gaming technology centered around a simulation of the M1 Abrams Tank. It differs from traditional computer-oriented approaches to training simulators in several important ways. First, it seeks to develop a multi-player gaming environment. Second, the players will not necessarily be required to be physically co-located. Third, the environment will be extensible to include many players involved in a single exercise. Finally, it attempts to portray a realistic environment in which players may operate with much of the functionality and constraints of the M1 tank. This report describes the design of a prototype implementation of the SimNet training system. Part I gives a broad overview of the scope and purpose of the system. Part II is a detailed description of what the system will do. Part III is a detailed technical description of the hardware and software architecture of the system. Part IV outlines future directions for SimNet, including possible enhancements of the prototype, scaling of the approach to large groups of simulators, and the application of generic concepts of team training developed in the project to other domains.
Document Details
- Document Type
- Technical Report
- Publication Date
- Oct 01, 1983
- Accession Number
- ADA134662
Entities
People
- Avhishek Chatterjee
- E. Burke
- J. Calvin
- Matthew W. Harris
- R. Gurwitz
Organizations
- BBN Technologies