Anti-Mechanized Defense: A Computerized Simulation for Squad Leader Training.

Abstract

Marine Corps doctrine requires deployment of one combat engineer platoon with each BLT. Engineer squad leaders provide anti-mechanized defense expertise to Battalion Landing Team rifle company commanders. This expertise includes the effective use of barriers and obstacles in conjunction with organic direct fire antimech weapons and combined arms support. Current squad leader training in these areas is limited due to budget, equipment, and training area constraints during both shipboard and ashore periods. Gaming has proven a satisfactory approach in supplying this training. This research developed a two-player, Pascal-based, computerized simulation incorporating USMC and Soviet direct and indirect fire weapons, standard barriers and obstacles, and appropriate Soviet tactics. Development of the game included initial verification and validation testing through comparison of game responses to MCCRES standards and interpretation of actual Marine enlisted playtesting. The completed prototype war game was shown to provide realistic and enjoyable training on the squad leader level. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1983
Accession Number
ADA134962

Entities

People

  • J. E. Wissler

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Biomedical
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Anti-Tank Missiles
  • Anti-Tank Weapons
  • Armored Personnel Carriers
  • Business Administration
  • Combat Readiness
  • Command And Control
  • Computer Programming
  • Computers
  • Doctrine
  • Employment
  • Information Processing
  • Military Science
  • Organizational Structure
  • Rocket Propelled Grenades
  • Students
  • War Games
  • Warfare

Readers

  • Game Theory.
  • Maritime Combat Support and Expeditionary Logistics.
  • Military Training and Readiness Simulation