The Human Factors of Graphic Interaction: Tasks and Techniques

Abstract

Choices among techniques and hardware devices which allow users to interact with a computer-generated environment through computer graphics are described an discussed. These interaction techniques provide communication with the system through commands and information associated with the commands. Each technique has some purpose, such as to specify the command, designate a position, or select a displayed object, and each is implemented with some device, such as a tablet, joystick, keyboard, light pen, track ball, or potentiometer. Important human factors issues, experiences, and experiments bearing on the selection of one technique or device in favor of another are presented. A way to precisely describe an interaction technique, the interaction technique diagram, is introduced. Nine relevant experiments are abstracted and critiqued, and their experimental procedures are described using the technique diagrams.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1980
Accession Number
ADA136605

Entities

People

  • James D. Foley
  • Peggy Chan
  • Victor L. Wallace

Organizations

  • George Washington University

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • Human Systems
  • Space

DTIC Thesaurus Topics

  • Applied Psychology
  • Cognition
  • Computer Graphics
  • Computers
  • Coordinate Systems
  • Experimental Design
  • Human Behavior
  • Human Factors Engineering
  • Human-Machine Interfaces
  • Information Processing
  • Information Science
  • Information Systems
  • Measurement
  • Motor Skills
  • Processing Equipment
  • Psychology
  • Social Sciences

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Systems Analysis and Design