Multiprocessor Z-Buffer Architecture for High-Speed, High Complexity Computer Image Generation.

Abstract

This report describes the results of the second phase of a three-phase program to develop innovative, high-complexity computer image generation (CIG) system. The foundation of this CIG system is a multi-processor implementation of the z-buffer hidden-surface algorithm. The research program accomplished the following: Real-time special-purpose hardware to render shaded triangles into a displayable image; A non-real-time software simulation of the front-end of a CIG system; Software to construct databases from the Defense Mapping Agency's Digital Terrain Elevation Data tapes and from the output of a general-purpose CAD system; and Software developed to investigate additional topics in computer graphics, such as fractals, curved surfaces, transparencies, texture mapping, and level-of-detail control.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1983
Accession Number
ADA141083

Entities

Organizations

  • Boeing

Tags

Communities of Interest

  • Advanced Electronics
  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Materials and Manufacturing Processes
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Communication Channels
  • Computer Graphics
  • Computer Programming
  • Computer Science
  • Computer-Aided Design
  • Computers
  • Control Systems
  • Data Transmission
  • Databases
  • Flight Simulators
  • Geometry
  • Integrated Circuits
  • Multiple Access
  • Parallel Computing
  • Photography
  • Three Dimensional
  • Two Dimensional

Fields of Study

  • Computer science
  • Physics

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Computer Vision.
  • Parallel and Distributed Computing.