OZDRAW: A Real-Time Interactive Figure Generation System.

Abstract

The capability to produce and reproduce quality technical figures, such as those found in official reports and academic papers is invaluable in a business, administrative or academic environment. Ideally, the user should have the ability to produce a figure quickly and with a minimum of effort. further, if the user is using an automated or semi-automated process he should not be encumbered by the requirement to learn, and hence remember, complex operating procedures; the system should be simple, self-documenting, powerful and yet be able to be used by an untrained person. Numerous automated systems have been devised to aid the author in the figure generation process. Few of these systems have used visual feedback during figure production. These non-visual systems tend to be based upon operating system-like command interfaces. The main reason for this limitation was the prohibitive expense of computer-graphics terminals and workstations with sufficient capabilities to provide real-time, interactive feedback. With the advances in display technology has come a significant drop in price such that this has become less of a problem. Consequently, this thesis re-opens the issue of computer-assisted technical figure generation. It does this in terms of a real-time, interactive figure generation. It does this in terms of a real-time, interactive figure generation system called OZDRAW. Keywords: Technical illustrations; User manuals. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1985
Accession Number
ADA165020

Entities

People

  • Steven J. Firth

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Air Platforms
  • Human Systems

DTIC Thesaurus Topics

  • C Programming Language
  • Cartography
  • Classification
  • Computer Graphics
  • Computer Programming
  • Computer Science
  • Computers
  • Control Systems
  • Demographic Cohorts
  • Directories
  • Graphics
  • Grids
  • Language
  • Operating Systems
  • Programming Languages
  • Schools
  • Security

Readers

  • Database Systems and Applications
  • Economics
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.