Initial Skill Learning: An Analysis of How Elaborations Facilitate the Three Components.

Abstract

This paper is concerned with the issue of how verbal instructions influence skill learning. In particular, our goal is to outline the components of initial cognitive skill acquisition and analyze what features of elaborations in the instructional materials can facilitate each component. We identify three basic components of skill learning: learning novel concepts and the functionality of novel concepts and procedures; learning how to execute the procedures; and learning the conditions under which the procedures can and should be applied. Each of these components can be learned independently and each component can be a bottleneck' to acquiring a skill. Situation examples are the most useful type of elaboration for skill learning because example c the other hand, while analogies can be constructed to illustrate each component, they are more likely to help people learn the functionality of a procedure than how to execute it or when to select it. However, since learners tend to rely on examples as models, it is very important to choose examples with great care and to provide enough examples to illustrate the range of application of a rule or procedure. Otherwise, learners may interpret a rule incorrectly or make spurious assumptions about the conditions under which it applies. Keywords: Computer documentation; Human-computer interaction, Skill learning, Text comprehension; Analogy; Exemplification.

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Document Details

Document Type
Technical Report
Publication Date
Feb 14, 1986
Accession Number
ADA165137

Entities

People

  • Davida H. Charney
  • Lynne M. Reder

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Acquisition
  • Cognition
  • Computer Languages
  • Computer Programs
  • Computer Science
  • Computers
  • Educational Technology
  • Information Processing
  • Information Science
  • Instructional Materials
  • Linguistics
  • Military Research
  • Navy
  • Operating Systems
  • Psychology
  • Reasoning
  • Students

Fields of Study

  • Education

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computational Modeling and Simulation
  • Instructional Design and Training Evaluation.