Development of the Functional Requirements for Simulation in Combined Arms Training (SIMCAT)

Abstract

Subordinate leaders in armor units have been observed to have difficulty applying the C3 (command, control, and communication) training they receive in the classroom to actual operations in the field. One means by which these leaders can practice C3 skills before participating in field exercises is with the use of a computer supported battle simulation. This report contains the functional requirements and hardware configuration for SIMCAT, a computer supported battle simulation that will be used for conducting research on how to train command, control and communication skills in a classroom environment. The functional requirements were derived from a variety of sources including representative tank platoon scenarios, ARTEPs, situational training exercises, and battle drills. Included are the process and representation requirements for terrain, movement, detection/identification, engagement, indirect fire, communication, a resources audit, time, and post-simulation feedback. SIMCAT will consist of six networked microcomputers (four trainee stations, and stations for the opposing force and the controller/trainer). The system will use videodiscs and computer generated graphics to provide audio visual cues, inherent in tactical situations, to all simulation participants. Voice synthesis and speech recognition techniques will permit trainees to control movement and firing using normal communication protocols.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1985
Accession Number
ADA169897

Entities

People

  • David L. Hannaman
  • Ernest L. Childs
  • Eugene H. Drucker

Organizations

  • Human Resources Research Organization

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Army Training
  • Automated Speech Recognition
  • Command And Control
  • Computers
  • Detection
  • Detectors
  • Doctrine
  • Fire Support
  • Grids
  • Hard Copy
  • Indirect Fire
  • Personal Computers
  • Reliability
  • Social Sciences
  • Tank Guns
  • Trainees
  • Warfare

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Military Training and Readiness Simulation

Technology Areas

  • AI & ML
  • AI & ML - Autonomous Systems
  • Fully Networked C3
  • Fully Networked C3 - Command and Control