Surface Reconstruction from Planar Contours,

Abstract

Many applications of computer graphics involve the display of a three-dimensional solid reconstructed from a sequence of two dimensional planar contours. Surface construction algorithms accomplish this by mapping individual pairs of contours, forming triangular surface patches, that approximate the original three dimensional solid. this paper presents an expanded algorithm that not only handles the mappings of multiple contours per plane and partial contour mappings, but also allows human interaction to resolve mapping problems. A discussion is included of our algorithm's limitations and the proposed solutions to those limitations.

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1986
Accession Number
ADA171617

Entities

People

  • Allan R. Jones
  • Michael Zyda
  • Patrick G. Hogan

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Air Platforms
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Cancellation
  • Computer Graphics
  • Computer Science
  • Computers
  • Construction
  • Continuity
  • Databases
  • Electrical Engineering
  • Engineering
  • Graphics
  • Information Science
  • Literature
  • Recognition
  • Systems Engineering
  • Three Dimensional
  • Triangulation
  • Two Dimensional

Readers

  • Computational Modeling and Simulation
  • Finite Element Method (FEM) for solving Partial Differential Equations (PDEs)