Building Learning and Tutoring Tools for Object-Oriented Simulation Systems

Abstract

This report describes a collection of computer-based tools and techniques being developed to permit complex simulations and expert systems to be the basis for intelligent training systems. The goal of the training environment is to help the naive user of such software to learn the sophisticated knowledge it contains. The research strategy was to develop these tools for learning in the context of a specific complex learning situation; the focus is on SWIRL, a strategic war-gaming simulation written at RAND in ROSS, an object-oriented simulation language. This report describes the tools implemented to aid students in learning the objects and strategies that compose SWIRL, including the facilities to create scenarios interactively, inspect simulation objects, dynamically modify object behaviors, and perform experiments various military strategies. The aim is to teach students to make military strategic decisions as well as the experts in SWIRL.

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1987
Accession Number
ADA185138

Entities

People

  • David L McArthur

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Biomedical
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Cognitive Science
  • Combat Simulations
  • Command Centers
  • Communication Networks
  • Computer Programming
  • Computers
  • Expert Systems
  • Language
  • Military Strategy
  • New York
  • Object Oriented Programming
  • Object-Oriented Programming Language
  • Programming Languages
  • Simulation Languages
  • Simulators
  • Students

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications
  • STEM Education
  • Strategic Security Studies