The Application of Current User Interface Technology to Interactive Wargaming Systems.

Abstract

A major problem in the military wargaming arena is the difficulty in understanding and utilizing currently available user interfaces. Users spana broad range in terms of rank, background, technical skill, perspective, and computer literacy. Military workloads and complexity of computer and wargaming systems preclude familiarity with system interfaces. New users are inundated with a variety of obstacles including unfamiliar hardware, cryptic command structures, as well as widely varying wargaming software systems. In most cases in depth training is required before a wargaming session can commence, thus consuming valuable time, resources, and money. This thesis pursues the specific application of the visual interface and windowing to the user interface of wargaming systems of the purpose of improving the utility and usability of these systems to their users and sponsors.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1987
Accession Number
ADA186856

Entities

People

  • Nora G. Stevens

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Human Systems
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Application Software
  • Cognition
  • Computer Programming
  • Computers
  • Education
  • Human-Computer Interaction
  • Jet Propulsion
  • Navy
  • Operating Systems
  • Personality
  • Second World War
  • Students
  • Training
  • United States
  • User Interface
  • War Colleges
  • War Games

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications
  • Military Training and Readiness Simulation
  • Systems Analysis and Design