Requirements for a Device-Based Training and Testing Program for M1 Gunnery. Volume 1. Rationale and Summary of Results
Abstract
This report is concerned with several interrelated questions that have arisen because performance requirements and training device capabilities are both expanding. The project began with an analysis of the domain of gunnery stimulus conditions and behaviors. This analysis pulled together information from a variety of sources and organized it into a more comprehensive description of M1 gunnery procedural elements than available from any one existing source. The tactical gunnery domain is described by two lists: (a) a list of tank gunnery conditions and (b) a list of tank gunnery behaviors. These two lists are not independent, but contain intentional redundancies. That is, where conditions create qualitatively different gunnery behaviors (e.g., single target versus multiple targets), the behaviors are segregated as separate activities. The gunnery domain description was used to define training objectives and to guide evaluations of the four gunnery devices for both training and testing. Devices included the Videodisc Interactive Gunnery Simulator (VIGS), the arcade-type TopGun device, the Unit Conduct-of-Fire Training (U-COFT), and the Simulated Networking (SIMNET) battle simulation system.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 01, 1988
- Accession Number
- ADA194808
Entities
People
- John E. Morrison
- R. G. Hoffman
Organizations
- Human Resources Research Organization