Poker (4.0): A Programmer's Reference Guide
Abstract
This document gives a succinct description of the facilities available with the Poker Programming Environment. The emphasis is on what is available rather than how to achieve particular results. Although the sections are self-contained, so that they may be referred to independently, there are a few things you should know: 1) Poker uses interactive graphics. The graphics are described in Section 2; the interaction is described in Section 3; 2) The usual programming language notion of a source program as a monolithic piece of symbolic text has been replaced in Poker by a database. The way to create, view, and change the database is described in Section 4; 3) Object programs (the compiled database) are executed or emulated by Poker and snapshots of the execution can be continuously displayed; 4) Poker supports a variety of CHiP architectures; the current one can be displayed or changed using the CHiP parameters facility, Section 7; 5) The back page of this document gives a summary of the command; and 6) Other versions of Poker exist; consult Appendix B for your particular system.
Document Details
- Document Type
- Technical Report
- Publication Date
- Aug 01, 1987
- Accession Number
- ADA196417
Entities
People
- Lawrence H Snyder
Organizations
- University of Washington