Poker (4.0): A Programmer's Reference Guide

Abstract

This document gives a succinct description of the facilities available with the Poker Programming Environment. The emphasis is on what is available rather than how to achieve particular results. Although the sections are self-contained, so that they may be referred to independently, there are a few things you should know: 1) Poker uses interactive graphics. The graphics are described in Section 2; the interaction is described in Section 3; 2) The usual programming language notion of a source program as a monolithic piece of symbolic text has been replaced in Poker by a database. The way to create, view, and change the database is described in Section 4; 3) Object programs (the compiled database) are executed or emulated by Poker and snapshots of the execution can be continuously displayed; 4) Poker supports a variety of CHiP architectures; the current one can be displayed or changed using the CHiP parameters facility, Section 7; 5) The back page of this document gives a summary of the command; and 6) Other versions of Poker exist; consult Appendix B for your particular system.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1987
Accession Number
ADA196417

Entities

People

  • Lawrence H Snyder

Organizations

  • University of Washington

Tags

Communities of Interest

  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Algorithms
  • C Programming Language
  • Compilers
  • Computer Programming
  • Computer Programs
  • Computer Science
  • Computers
  • Databases
  • Environment
  • Graphics
  • Interactive Graphics
  • Language
  • Law
  • Object Code
  • Programming Languages
  • Simulators
  • Standards

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