Poker (4.1): A Programmer's Reference Guide

Abstract

This document gives a succinct description of the facilities available with the Poker Parallel Programming Environment. The emphasis is on what is available rather than how to achieve particular results. Although the sections are self-contained, so that they may be referred to independently, there are a few things you should know: 1) Poker uses interactive graphics. The graphics are described in Section 2; the interaction is described in Section 3; 2) The usual programming language notion of a 'source program' as a monolithic piece of symbolic text has been replaced in Poker by a database. The way to create, view, and change the database is described in Section 4; 3) Object programs (the 'compiled database') are executed or emulated by Poker and snapshots of the execution can be continuously displayed; 4) Poker supports a variety of CHiP architectures; the current one can be displayed or changed using the CHiP Parameters facility; Section 7; 5) The back page of this document gives a summary of the commands; and 6) Other versions of Poker exists; consult Appendix B for your particular system.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1988
Accession Number
ADA196419

Entities

People

  • Lawrence H Snyder

Organizations

  • University of Washington

Tags

Communities of Interest

  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Algorithms
  • C Programming Language
  • Compilers
  • Computer Programming
  • Computer Programs
  • Computer Science
  • Computers
  • Debugging
  • Graphics
  • Language
  • Object Code
  • Parallel Computing
  • Parallel Processing
  • Programming Languages
  • Shell Scripts
  • Simulators
  • Standards

Readers

  • Astronomy and Astrophysics.
  • Business Analytics
  • Database Systems and Applications