Repetitive Use of Joint Theater Level Simulation (JTLS) for Investigation of Headquarters Effectiveness

Abstract

This thesis is a discussion of the Headquarters Evaluation Assessment Tool (HEAT), Command, Control and Communications (C3), and the Joint Theater Level Simulation (JTLS) wargame. The discussion is based upon a history of past environments and present such as a series of experiments conducted at the Naval Postgraduate School in August and September 1987 and the experiment analysis conducted by government contractors and NPS students. Using background material, research documents and analysis reports from government agencies and contractors, this thesis reports on one particular experiment focusing on a comprehensive review. By this, the author hopes to stimulate interest in experimentation and analysis of C3 processes as a means of developing C3 principles. HEAT's purpose is to enable a team of internal or external observers to objectively assess and quantify headquarters performance and effectiveness. It was developed to provide quantitative, objective, and reproducible scores which would, in essence, be descriptive of the effectiveness of virtually any headquarters or command, control, communications and intelligence system. Keywords: Theses; Scenarios; Experimental design; Computer programs.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1988
Accession Number
ADA196517

Entities

People

  • Thomas D. Sloan

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Ground and Sea Platforms
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aerial Warfare
  • Air Force
  • Cognitive Workload
  • Command And Control
  • Command And Control Systems
  • Contingency Operations (Military)
  • Control Systems
  • Databases
  • Defense Systems
  • Information Processing
  • Information Science
  • Jet Propulsion
  • Military Science
  • Students
  • United States
  • War Colleges
  • Warfare

Readers

  • Military Training and Readiness Simulation
  • STEM Education
  • Systems Analysis and Design

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control