A Computer Simulation Study of Rule-Based Control of an Autonomous Underwater Vehicle

Abstract

Man has an ever-increasing desire for machines to do this work for him. Unmanned vehicles that perform routine or hazardous tasks are receiving a great deal of attention. Vehicles for unmanned submersible applications are becoming more feasible as strides are made in very large scale integration of computer hardware. This work focuses on the development of algorithms and ideas for the computer control of military Autonomous Underwater Vehicles (AUVs). Both a Lisp machine and a graphics workstation, communicating via an Ethernet network, were used in this thesis to develop AUV simulator software. The emphasis has been placed on developing a computer graphics simulation of the control panel of an AUV and on a family of programs that define AUV missions. An AUV mission is a complete software plan designed to control an AUV as it executes the steps to achieve some goal or objective. AUV missions are executed by this simulator in a fully autonomous mode once certain mission parameters are supplied by a human user. Theses.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1988
Accession Number
ADA196959

Entities

People

  • David L. Macpherson

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • Sensors
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Autonomous Navigation
  • Autonomous Underwater Vehicles
  • Collision Avoidance
  • Computer Programming
  • Computer Science
  • Computer Simulations
  • Computers
  • Control Systems
  • Guidance
  • Inertial Navigation
  • Lisp Programming Language
  • Navigation
  • Navigators
  • Remotely Piloted Vehicles
  • Seabed
  • Software Design
  • Unmanned Vehicles

Fields of Study

  • Computer science

Readers

  • Acoustical Oceanography.
  • Database Systems and Applications
  • Systems Analysis and Design

Technology Areas

  • Autonomy
  • Autonomy - Autonomous System Control