A Route System for Wargame Modelling
Abstract
As part of a recent study using a wargame, it was necessary to model the ground movement of supplies and troops. The original algorithm endeavoured to calculate the best path given the start end waypoints. This solution was unsatisfactory, and a formal system of pre-defined routes was adopted to overcome these problems. This report outlines a method of constructing a route system for this model. Keywords: War games; Army operations; Computerized simulation; Logistics; Combat support. (kt)
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 1988
- Accession Number
- ADA197045
Entities
People
- Sabrina Sestito