A Route System for Wargame Modelling

Abstract

As part of a recent study using a wargame, it was necessary to model the ground movement of supplies and troops. The original algorithm endeavoured to calculate the best path given the start end waypoints. This solution was unsatisfactory, and a formal system of pre-defined routes was adopted to overcome these problems. This report outlines a method of constructing a route system for this model. Keywords: War games; Army operations; Computerized simulation; Logistics; Combat support. (kt)

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1988
Accession Number
ADA197045

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  • Sabrina Sestito

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