AUTOCREW Implementation: Inbound Surface-to-Air Missile Simulation

Abstract

Nine multiple cooperating rule-based systems for the combat aircraft environment were developed and implemented in the AUTOCREW expert system. Each component rule-based system is modelled on a typical World War II bomber crew member having specific task responsibilities. The bases for modelling integrated rule-based systems as crew members are twofold. First, tasks performed by crew members are easily identified, well-defined, and familiar to operations personnel and aircraft system designers. The issue of task familiarity is essential from a human engineering standpoint. The pilot of a single-seat combat aircraft categorizes the tasks he performs into logical groups such as navigation, flight control, systems monitoring, failure diagnosis, and fire control operations. Implementing an AI-based pilot aid as a logical extension of human operations is highly desirable. The pilot must identify with the task performed by the on-board aid, so a crew-model design of component knowledge bases is commensurate with the pilot's experience and training. The modelled crew members are COPILOT (flight control), ENGINEER (system diagnosis, reconfiguration), NAVIGATOR (navigation), COMMUNICATOR (radio/data operations), OBSERVER (lookout and alarm) ATTACKER (offensive weapon control), DEFENDER (defensive weapon control), and SPOOFER (countermeasures). The ninth rule-based system (EXECUTIVE) coordinates mission-specific tasks and has knowledge of the mission plan. Keywords: Surface to air missiles; Computerized simulation; Artificial intelligence; Control theory; Computer software; Cybernetics.

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1988
Accession Number
ADA197674

Entities

People

  • Brenda L. Belkin

Organizations

  • Princeton University

Tags

Communities of Interest

  • Cyber
  • Materials and Manufacturing Processes
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Computer Languages
  • Computer Programs
  • Computers
  • Control Systems
  • Engineering
  • Engineers
  • Expert Systems
  • Fire Control Systems
  • Graphics
  • Human Factors Engineering
  • Inference Engines
  • Language
  • Navigators
  • Rule Based Systems
  • Simulations
  • System Software

Fields of Study

  • Computer science
  • Engineering

Readers

  • Aviation Science / Aeronautics.
  • Computational Linguistics
  • Software Engineering.

Technology Areas

  • AI & ML
  • AI & ML - Autonomous Systems
  • AI & ML - DoD AI Strategy