AUTOCREW Implementation: Inbound Surface-to-Air Missile Simulation
Abstract
Nine multiple cooperating rule-based systems for the combat aircraft environment were developed and implemented in the AUTOCREW expert system. Each component rule-based system is modelled on a typical World War II bomber crew member having specific task responsibilities. The bases for modelling integrated rule-based systems as crew members are twofold. First, tasks performed by crew members are easily identified, well-defined, and familiar to operations personnel and aircraft system designers. The issue of task familiarity is essential from a human engineering standpoint. The pilot of a single-seat combat aircraft categorizes the tasks he performs into logical groups such as navigation, flight control, systems monitoring, failure diagnosis, and fire control operations. Implementing an AI-based pilot aid as a logical extension of human operations is highly desirable. The pilot must identify with the task performed by the on-board aid, so a crew-model design of component knowledge bases is commensurate with the pilot's experience and training. The modelled crew members are COPILOT (flight control), ENGINEER (system diagnosis, reconfiguration), NAVIGATOR (navigation), COMMUNICATOR (radio/data operations), OBSERVER (lookout and alarm) ATTACKER (offensive weapon control), DEFENDER (defensive weapon control), and SPOOFER (countermeasures). The ninth rule-based system (EXECUTIVE) coordinates mission-specific tasks and has knowledge of the mission plan. Keywords: Surface to air missiles; Computerized simulation; Artificial intelligence; Control theory; Computer software; Cybernetics.
Document Details
- Document Type
- Technical Report
- Publication Date
- May 01, 1988
- Accession Number
- ADA197674
Entities
People
- Brenda L. Belkin
Organizations
- Princeton University