The Future of Army Item-Level Modeling

Abstract

Battlefield models can be classified according to a hierarchy of levels, each addressing a particular scale of battlefield integration. From top down, those levels are 1) Theater, 2) Corps, 3) Division, 4) Battalion, 5) Unit, and 6) Item (One-on-One). This paper deals with the problem of relating item- level measures of performance to actual battlefield effectiveness. Level 6 modeling is particulary crucial now and will be more so in the future. It is the level at which individual weapons are examined in greatest detail; this includes the diverse aspects of vulnerability, mobility, structural integrity, signature, and lethality. This level plays a central role in developing system concepts, design optimization, evolving battlefield strategies, and logistics planning. Unfortunately, item-level modeling has not generally kept up with the technology advancements in weapons engineering. The design choices available to weapons designers include applique and special armors, new configurations of shaped-charge liners and materials for construction which have ramifications for system strength, mobility, vulnerability, and detection. Item-level modeling must evolve in a number of crucial ways. First, high-resolution simulations are required to provide supporting data for design/optimization. Second, an integrated collection of multiple high-resolution simulations must exist so that design tradeoffs, robustness, and countermeasures can be assessed. Keywords: Infantry fighting vehicle, Computer aided design, Armored vehicles, Probability of mission effectiveness. (SDW)

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Document Details

Document Type
Technical Report
Publication Date
Feb 01, 1988
Accession Number
ADA197727

Entities

People

  • Paul H. Deitz

Organizations

  • Ballistic Research Laboratory

Tags

Communities of Interest

  • Air Platforms
  • Ground and Sea Platforms
  • Sensors
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Battlefields
  • Classification
  • Computer Science
  • Computer-Aided Design
  • Deployment
  • Detection
  • Engineering
  • High Resolution
  • Jet Propulsion
  • Logistics
  • Logistics Planning
  • Materials
  • Operations Research
  • Simulations
  • Vulnerability
  • War Games
  • Weapons Effects

Readers

  • Maritime Combat Support and Expeditionary Logistics.
  • Psychometric Testing or Psychological Assessment.
  • Systems Analysis and Design