Embedded Process Modeling, Analogy-Based Option Generation and Analytical Graphic Interaction for Enhanced User-Computer Interaction: An Interactive Storyboard of Next Generation User-Computer Interface Technology. Phase 1

Abstract

Computer-based problem-solving systems are often extremely difficult to use. The word processing program used to prepare this SBIR Phase I technical report -- Wordstar (TM) -- is a case in point. There are over a hundred and forty-four commands in Wordstar, but research suggests that the vast majority of users rely heavily upon but eight. In follow-up interviews to human factors studies, respondents stated that it is impossible to remember more than a few commands so they learn to rely upon those that are absolutely necessary to perform their duties. The commands themselves are non-mnemonic and often counter-intuitive, and the system's help commands were clearly designed with expert -- not novice -- users in mind. Wordstar is far from unique. Other word processing, spreadsheet, decision option selection, and data base management programs suffer from the same inadequacies. International Information Systems, Inc. (IIS) has been actively involved in the design and development of decision aids and support systems for command and control since 1979 and has yet to conceive of a system that did not face significant user-computer interface (UCI) challenges. Sometimes these challengers were met; sometimes they were not. It is imperative that we not only design systems with good UCIs but that we design systems that can get their users out of trouble as well.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1988
Accession Number
ADA199038

Entities

People

  • Gerald W. Hopple
  • Stephen J. Andriole

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • C4I
  • Energy and Power Technologies
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Application Software
  • Artificial Intelligence
  • Cognitive Science
  • Cognitive Systems Engineering
  • Command And Control
  • Computer Programming
  • Computers
  • Contingency Operations (Military)
  • Databases
  • Human Factors Engineering
  • Human Systems Integration
  • Human-Machine Interfaces
  • Information Science
  • Information Systems
  • Military Planning
  • Psychology
  • Systems Engineering

Fields of Study

  • Computer science

Readers

  • Game Theory.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control