Report of the Defense Science Board Task Force on Computer Applications to Training and Wargaming

Abstract

Computer-based, simulated scenarios offer the only practical and affordable means to improve the training of joint operational commanders, their staffs, and the commanders and staffs who report to them. Such decision makers need the opportunity to exercise their decision skills, to test war plans, and to train to work as a closely coordinated force. Increasingly, joint training cannot be conducted in the anticipated theater of operations. There are political objections to disruption of civil activity. The cost of an actual exercise at this level is great. Battle simulation offers the only opportunity to practice the use of certain weapon systems, sensors, tactics, and techniques against a skilled adversary. Today, it is possible to make a substantive improvement to computer-assisted joint training and wargaming. The Chairman of the Joint Chiefs of Staff asked the Defense Science Board to develop a plan to integrate anticipated advanced in computer technology to support training and wargaming for joint warfighting.

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1988
Accession Number
ADA199456

Entities

Organizations

  • Defense Science Board

Tags

Communities of Interest

  • C4I
  • Electronic Warfare
  • Ground and Sea Platforms
  • Human Systems
  • Space

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Computer Networks
  • Computer Programming
  • Computers
  • Data Transmission
  • Doctrine
  • Military Education
  • Military Science
  • Military Training
  • Operating Systems
  • Programming Languages
  • Software Prototyping
  • Students
  • Trainees
  • Training Devices
  • War Colleges
  • Warfare

Readers

  • Military Science and Technology Research and Modernization.
  • Military Training and Readiness Simulation
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.