Meaningful Real-Time Graphics Workstation Performance Measurements

Abstract

This document describes how graphics workstation performance is currently measured and how performance should be measured in the future. Four levels of graphics system performance measurements are low-level primitives (points and Lines), pictures (collections of points and lines), systems (collections of pictures), and applications (collections of systems). The different techniques for measuring performance vary widely depending on the hardware manufacturer, the software programmer, or the article author. This paper discusses performance. measurements of real-time graphics application with emphasis on expressing the measurements in common terms. Keywords: Simulators, Networking capability, Systems analysis, MPS (Moving Platform Simulator).

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1988
Accession Number
ADA202050

Entities

People

  • David H. Jennings
  • Mark A. Fichten
  • Michael Zyda

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Application Software
  • Artificial Intelligence
  • California
  • Classification
  • Computer Graphics
  • Computer Programs
  • Computer Science
  • Computers
  • Coordinate Systems
  • Graphics
  • Light Sources
  • Lists (Data Structures)
  • Materials
  • Simulators
  • Three Dimensional
  • Two Dimensional
  • United States

Fields of Study

  • Computer science

Readers

  • Geodesy
  • Software Engineering.
  • Systems Analysis and Design