Design and Implementation of a PC-Based Network Simulator for Engineering Education
Abstract
The purpose of this study was to design and implement a simulator t o assist students of computer networks. The basic objective was to create a software application that provides rapid feedback on network design decisions. Of particular interest is the packet switched network with data links of various capacity assignments. Another basic objective was to create a graphics interface that eliminated the need to learn a simulation language while still maintaining a powerful and useful product. The end product was a result of the application of both networking theory as well as software engineering principles with particular attention being paid to reliability and maintainability. With this tool the student can create any network topology simply by pointing and clicking a mouse and entering a few network parameters from the keyboard. The application can be run on a personal computer - an environment which is accessible and fairly well understood. Keywords: Computer graphics, Computer aided design, Computer networks, Theses.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 1988
- Accession Number
- ADA202564
Entities
People
- Ralph D. Puckett
Organizations
- Air Force Institute of Technology