Real-Time Display of Time Dependent Data Using a Head-Mounted Display

Abstract

The purpose of this investigation was the development of a software system to integrate time-dependent data with a three-dimensional virtual environment. Red Flag data tapes were used as a source of time-dependent data. To project this into a virtual environment a head-mounted display was used. The software development was done on a Silicon Graphics Iris 3130 workstation. The design of the software system allows the user to be free of the keyboard for most situations. The position of the user's head was determined using a Polhemus 3-space tracker. The user could exercise basic control of the system with input from mouse buttons. The user was allowed to move to any position in the environment by looking in the direction of desired travel. The user was also given the option to ride in any cockpit which was in the environment. This allowed the user to see the environment from a pilots perspective at a specific point and time in the display sequence. Minimal machine dependent routines were used in the development of the software system. The software system was developed using the C programming language. The results of this effort were encouraging. There appears to be further possibilities of use for a system of this type in the training arena. The update rate of this system is about 10 frames per second. There appears to be several open questions concerning the benefits of such a system in the training environment. Theses.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1988
Accession Number
ADA203051

Entities

People

  • Gary K. Lorimor

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Aircrafts
  • Algorithms
  • Application Software
  • C Programming Language
  • Computer Graphics
  • Computer Programming
  • Computer Programs
  • Computers
  • Coordinate Systems
  • Data Displays
  • Databases
  • Display Systems
  • Software Development
  • Three Dimensional
  • User Interface
  • Virtual Reality

Fields of Study

  • Computer science
  • Engineering

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Robotics and Automation.
  • Software Engineering.

Technology Areas

  • Space
  • Space - Spacecraft Maneuvers