Database Design and Land Battle Interface for the FAST STICK Exercise
Abstract
FAST STICK is an interactive, conventional, tactical air employment war simulation. It is a teaching tool which allows users to apply basic, tactical employment concepts of air superiority, interdiction, close air support, and reconnaissance. Its primary user is the Air Command and Staff College in their theater warfare curriculum. The current version fo FAST STICK was converted to IBM compatible, microcomputer Pascal in 1987. Although major improvements were made the exercise still had shortcomings as a joint exercise. Limitations were identified in: (a) the simulation exercises' use of flat files to store data; (b) lack of an automated data interface between FAST STICK and its deployment planning counterpart, JPLAN; and (c) lack of land simulation play in this joint exercise. This thesis sought to enhance the FAST STICK exercise by incorporating a relational database management system (INGRES) to allow game controllers to better manage FAST STICK data. Using the system level facilities and the power of the SQL language found in the INGRES system, an automated interface was constructed between the new FAST STICK database and the existing JPLAN database. An extension to the FAST STICK simulation was also developed that permitted game controllers to incorporate different land battle scenarios into the exercise. Overall, the environment the FAST STICK game controllers operate in to run the simulation program has improved. Theses.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 1988
- Accession Number
- ADA203056
Entities
People
- Swen Walker
Organizations
- Air Force Institute of Technology