War Games and Logistics

Abstract

This document discusses the history, precepts, and educational outcome of war gaming in the military. It also discusses the history and experience of military logistics in war. The report then posits that the war game educational experience is not being gained through the war games now being offered in the Air War College curriculum, using the 1987 Theater War Exercise (TWX) as the model. The report concludes by suggesting several logistics simulation models is now in use by the military that could by appended to the TWX to make that war game more realistic and add to the professional educational experience of the students. Keywords: Scenarios. Operational art.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1988
Accession Number
ADA203783

Entities

People

  • Deryl S. Mccarty

Organizations

  • Air War College

Tags

Communities of Interest

  • Air Platforms
  • Biomedical
  • Ground and Sea Platforms
  • Human Systems
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aerial Warfare
  • Air Force
  • Education
  • Governments
  • Intercontinental Ballistic Missiles
  • Logistics
  • Maintenance
  • Mathematical Models
  • Military Equipment
  • Military Science
  • Second World War
  • Students
  • Surface Transportation
  • United States
  • War Colleges
  • War Games
  • Warfare

Fields of Study

  • Education

Readers

  • Game Theory.
  • Military History / Militaries and War Studies
  • STEM Education