Human Factors Guidelines for Command and Control Systems: Battlefield and Decision Graphics Guidelines
Abstract
These guidelines provide information to develop user-computer graphic interfaces. The focus is on the presentation of graphical charts used to display battlefield operations and resource data in ways that enhance fast and accurate perception, understanding, and use. The guidelines also apply to the presentation of battlefield situation displays, topographic and other maps, and graphic symbology or icons used as components of the user-computer dialogue. The guidelines apply to the development of charts produced on paper, as well as static and dynamic computer displays. Guidelines for the selection of the most appropriate graphic form among bar and column graphs, line graphs, surface graphs, pie charts, flow charts, and three-dimensional graphs are provided. Details for construction, modification, and use of these various graphic forms are presented. Examples of each major variation of the graphic forms are illustrated using fictional military units and notional data relationships. Additionally, the guidelines provide recommendations for the selection and design of information codes, interaction techniques, overall screen layout, and other features of graphics. Intended users for the guidelines are system designers, application programmers, graphic artists, human factors specialists, software engineers, and others who participate in the development of command and control, decision support, or other information systems.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 01, 1989
- Accession Number
- ADA207284
Entities
People
- Helen V. Lewis
- Jon J. Fallesen
Organizations
- U.S. Army Research Institute for the Behavioral and Social Sciences