A Simulation System Based on the Actor Paradigm

Abstract

This work has resulted in a simulation system which has interactive monitoring and debugging facilities at the level of component (Actor) interaction (message passing) and component functionality (Actor code). As demonstrated by the Harmony emulation, Actor-based simulation is a powerful modelling tool which can be used to simply and quickly create models of real world systems. Objects are modelled in an intuitive fashion by breaking them down into parts at the desired level of detail. The detail or accuracy of the developed simulation can be changed by varying the number of parts and inter- part dependencies used in the model (e.g., to more accurately model an engine, model the pistons and the gas exchanges rather than just the crankshaft). Changes to a simulation are easily implemented since the components encapsulate functionality and support well-defined interfaces with other components. Canada.

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Document Details

Document Type
Technical Report
Publication Date
Feb 01, 1988
Accession Number
ADA209568

Entities

People

  • J. Mcaffer

Organizations

  • Defence Research and Development Canada

Tags

Communities of Interest

  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Artificial Intelligence
  • Classification
  • Computations
  • Computer Programming
  • Debugging
  • Encapsulation
  • Engineering
  • Hierarchies
  • Language
  • Models
  • National Security
  • Object Oriented Programming
  • Operating Systems
  • Simulations
  • Software Development

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computational Modeling and Simulation
  • Software Engineering.