The Architecture of Newton, a General-Purpose Dynamics Simulator

Abstract

This paper describes the architecture of Newton, a general-purpose system for simulating the dynamics of complex physical objects. The system automatically formulates and analyzes equations of motion, and performs automatic modification of this system of equations when necessitated by changes in kinematic relationships between objects. Impact and temporary contact are handled, though currently using simple models. User-directed influence of simulations is achieved using Newton's control module, which can be used to experiment with the control of many-degree-of-freedom articulated objects.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1989
Accession Number
ADA210247

Entities

People

  • A. J. Stewart
  • James F. Cremer

Organizations

  • Cornell University

Tags

Communities of Interest

  • Air Platforms
  • C4I
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Algorithms
  • Collisions
  • Composite Materials
  • Computer Science
  • Control Systems
  • Coordinate Systems
  • Dynamics
  • Engineering
  • Equations
  • Equations Of Motion
  • Euler Equations
  • Geometry
  • Lisp Programming Language
  • Mechanical Engineering
  • Simulations
  • Simulators
  • Thickness

Readers

  • Artificial Intelligence
  • Computational Modeling and Simulation
  • Robotics and Automation.