Design and Implementation of an Operations Module for the ARGOS paperless Ship System
Abstract
The ARGOS project allows for computerized access, manipulation and creation of data normally stored on paper, ARGOS additionally allows commanding officers and battle group commanders to instantly access the material, personnel and training readiness of their ship or battle group, by accessing the information available through ARGOS. ARGOS is a multi-media, object oriented, event driven data base system which combines textual and graphical data in allowing any use of that data that would be available if the data were stored on paper. The ARGOS prototype has been implemented at the Naval Postgraduate School using a Macintosh 2 computer, the HyperCard programming environment, and the Hypertalk programming language. The 'paperless' ship is an idea which has been advocated at the highest levels in the Navy. The goal is to eliminate the enormous amount of paper required in the normal operation of a modern naval warship. The ARGOS system is a prototype solution which uses HyperCard/HyperTalk for prototype development. The operations functional area, including sections for training, scheduling, message generation, and publication management is an important part of this development. Keywords: Software engineering; Database design; SNAP (Shipboard Nontactical ADP Program); Theses.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jun 01, 1989
- Accession Number
- ADA212124
Entities
People
- William R. Ault
Organizations
- Naval Postgraduate School