SUPERKEATS: A System to Support Training for Decision-Making Skills

Abstract

Training in decision-making skills contributes directly to the combat readiness of battle managers. More affordable, accessible, and effective technologies are required to supplement the Command Post Exercise technologies currently in use. This report covers the third phase of a project aimed toward the development of such new technologies. During the preceding phases, a Knowledge Engineering and Training System (KEATS) was developed and used to acquire task knowledge employed by experts during decision-making in a specific tactical domain. In the third and final phase of the project, the acquired knowledge was used to develop a practice environment for decision-making. The practice environment, called SuperKEATS, is an object-oriented, simulated practice module written in KEE which runs on workstations. SuperKEATS generates a functionally realistic, reactive exercise scenario where decisions produce plausible, natural feedback as well as explanatory artificial feedback. Optional prompts provide general suggestions and/or specific options. SuperKEATS was subjected to a 2-day evaluation trial with one expert and one novice. The trial provided a successful demonstration of the concepts of a responsive system for decision training. The results are described, and conclusions and recommendations are offered. (SDW)

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1990
Accession Number
ADA222232

Entities

People

  • Donald L. Johnston
  • Fritz H. Brecke
  • Jane M. Mcgarvey
  • Patrick J. Hays
  • Susan M. Peters

Tags

Communities of Interest

  • C4I
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Acquisition
  • Air Force
  • California
  • Command And Control
  • Computer Programming
  • Computers
  • Control Systems
  • Human Resources
  • Lisp Programming Language
  • Military Science
  • Personal Computers
  • Prototypes
  • Students
  • Systems Engineering
  • Task Performance And Analysis
  • Training
  • Warfare

Readers

  • Artificial Intelligence
  • Military Training and Readiness Simulation
  • Software Engineering