Moving Platform Simulator III: An Enhanced High-Performance Real-Time Graphics Simulator with Multiple Resolution Display and Lighting

Abstract

This Thesis is a continuation of previous work conducted in the development of low cost real-time Moving Platform Simulators using three- dimensional digital terrain elevation data and a high-performance Silicon Graphics, Inc., 4D/120GTX graphics workstation. Most notably this effort combines work conducted on previous models to display high-resolution terrain in multiple interval resolutions using either polygon or mesh drawing algorithms. In addition to the simulator's capability to display the special high-resolution terrain data provided by the United States Army Test and Experimentation Data (DTED). Further work was performed enhancing user interfaces and visual displays. This paper describes the simulator, Moving Platform Simulator III (MPS III), listing its enhancements and features. Keywords: Jeeps, Trucks, Tank, Missiles, Maneuvering.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1990
Accession Number
ADA226393

Entities

People

  • Curtis P. Cheeseman

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Advanced Electronics
  • C4I
  • Weapons Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Computer Science
  • Computers
  • Coordinate Systems
  • Data Displays
  • Databases
  • Graphics
  • High Resolution
  • Human-Machine Interaction
  • Performance Tests
  • Simulations
  • Simulators
  • Standards
  • Three Dimensional
  • Two Dimensional
  • United States
  • User Interface

Readers

  • Computer Vision.
  • Military Science
  • Parallel and Distributed Computing.