Application of Future State Decision Making in the Eagle Combat Model

Abstract

EAGLE is a systematic combat simulation which is currently under development by the TRADOC Analysis Command at Fort Leavenworth. EAGLE is written using the Artificial Intelligence (AI) language LISP, which is ideally suited for describing both combat missions and decisions in understandable, nature language terms within an extremely sophisticated tactics knowledge base. Earlier reports, however, have asserted that systematic combat models which use the so- called present-state decisionmaking paradigm have a fundamentally flawed decisionmaking process. This report investigates the application in EAGLE of an alternative, future-state decisionmaking architecture, called the Generalized Value System (GVS), describes the general changes to EAGLE code and data structures necessary to impelement this methodology, and presents and example of how we believe this methodology would execute within EAGLE.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1990
Accession Number
ADA232782

Entities

People

  • Arthur Schoenstadt
  • Samuel Parry

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • C4I
  • Energy and Power Technologies
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Attack Helicopters
  • Attrition
  • Combat Simulations
  • Command And Control
  • Computations
  • Computer Programming
  • Force Structure
  • Language
  • Lists (Data Structures)
  • Mathematics
  • Object Oriented Programming
  • Object-Oriented Programming Language
  • Operations Research
  • Simulations
  • Task Forces

Readers

  • Civilian Systems Systems Program Capability Development and Upgrade Support Activity Expense and Pay Management.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.
  • Theoretical Analysis.

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy