Operational Art and the Wargame: Play Now or Pay Later

Abstract

Wargames have long been used to educate soldiers in the art of war. Today, diminishing resources and expanding technologies have made the games an indispensable feature of the US Army's formal training and education system. Much has been written about wargames designed to train commanders and staffs at the tactical level of war. Much less, however, has been written on the use of the wargame to educate soldiers in the practice of operational art. This monograph is the author's attempt to fill this void, and in so doing, introduce a set of criteria which can be used as a guide in further studies of the subject.

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Document Details

Document Type
Technical Report
Publication Date
Mar 29, 1990
Accession Number
ADA233925

Entities

People

  • Robert A. Rosenwald

Organizations

  • United States Army Command and General Staff College

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Combat Simulations
  • Computer Programs
  • Computers
  • Databases
  • Doctrine
  • Education
  • Game Theory
  • Military Operations
  • Military Science
  • Operations Research
  • Psychology
  • Students
  • Training
  • War Colleges
  • War Games
  • Warfare

Readers

  • Military Training and Readiness Simulation
  • Systems Analysis and Design