Supercomputing Power for Interactive Visualization

Abstract

Our work over the past several years has explored multicomputer architectures for three dimensional graphics that offer the promise of scalability, very high performance, and greater flexibility and range of application than today's systems. While current high performance commercial graphics systems employ various forms of parallelism to support interaction with 3D objects and scenes, all operate on a single stream of graphics primitives. Much of our effort has been devoted to finding ways to operate in parallel both on lists of graphics primitives as well as on the pixels within primitives, and to incorporate parallel execution of user application code to generate and modify the graphics primitives to be displayed.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1991
Accession Number
ADA236717

Entities

People

  • Henry Fuchs
  • John Eyles
  • John Poulton
  • Laura Weaver
  • Mike Bajura

Organizations

  • University of North Carolina at Chapel Hill

Tags

Communities of Interest

  • Air Platforms
  • Biomedical
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Application Software
  • Computations
  • Computer Programming
  • Computer Science
  • Computers
  • Computing System Architectures
  • Data Sets
  • Databases
  • Flight Simulators
  • Instruction Set Architecture
  • Operating Systems
  • Simulators
  • Software Development
  • Three Dimensional
  • User Interface
  • X-Ray Computed Tomography

Fields of Study

  • Computer science
  • Physics

Readers

  • Computer Vision.
  • Parallel and Distributed Computing.