REFAB: A Prototype Graphical Frontend for the RESA Naval Wargame

Abstract

Computer wargame simulations have typically provided military officers with an effective method of testing their knowledge of tactics and strategy. However, large simulations typically use a command language dialogue interfacing the uses with the wargame. This type of interface requires a great deal of typing skill and memorization of the language syntax and allowing little time for decision making and battle analysis. RESA is a typical theater level naval wargame which utilizes this type of interface. Presented in this research is the RESA Enhanced FORCE and BUILD (REFAB), a first phase prototype development of a graphic user interface utilizing a bit-mapped display and windowing environment. REFAB was developed from an existing system, BATMAN and ROBIN. The interface concentrates on combinations of form filling, graphic, direct manipulation, and iconic dialogues, and stresses information presentation. This interface could be utilized for RESA to ease the system operating requirements placed on the RESA users, allowing the user to make timely decisions, gather information more quickly, and provide a more rewarding wargaming session.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1990
Accession Number
ADA238055

Entities

People

  • Thomas G. Avey

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Materials and Manufacturing Processes
  • Sensors
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aircrafts
  • Artificial Intelligence
  • C Programming Language
  • Computer Programming
  • Computer Science
  • Computers
  • Detection
  • Fighter Aircraft
  • Language
  • Models
  • Operating Systems
  • Prototypes
  • Radar
  • Simulations
  • Software Development
  • Trees (Data Structures)
  • User Interface

Readers

  • Database Systems and Applications
  • Game Theory.