An Automated Red Player for the Theater Warfare Exercise

Abstract

The Theater Warfare Exercise (TWX) is a two-sided, theater-level, decision-making exercise created, maintained and used by the personnel at the Air Force Wargaming Center. It is used to allow military officers to practice the decision-making process needed for the wartime employment of air power. An automated player was designed and a prototype implemented for the red (enemy) player using an expert system shell. The automated red player uses the TWX database that contains the data on the different units used in exercise. From the data the automated red player builds mission packages for the various types of missions required in each day's activities by matching the day's requirements, given as prioritized target lists, and the characteristics of the aircraft available. The mission packages are not optimal but they are realistic and comply with the limitations placed on the red player. The output from the automated red player is in the same format as that currently used by the red players. The automated red player reduces the amount of time needed to build the red mission packages by several hours. It also provides a standardized and realistic red player to allow comparisons of the success of different blue, friendly, teams.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1991
Accession Number
ADA238737

Entities

People

  • Karl W. Kabanek

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • C4I
  • Counter WMD
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aerial Warfare
  • Air Defense
  • Air Force
  • Air Power
  • Aircrafts
  • Artificial Intelligence
  • Computer Programming
  • Computer Programs
  • Computers
  • Defense Suppression
  • Expert Systems
  • Lessons Learned
  • Software Prototyping
  • Students
  • War Colleges
  • War Games
  • Warfare

Readers

  • Immunology
  • Military Training and Readiness Simulation