SABER: A Theater Level Wargame

Abstract

This thesis provides a foundation to build a new theater level computerized wargame for the Air Force Wargaming Center, Maxwell AFB, AL to replace the Theater War Exercise (TWX), also known as Agile. Given a recently developed land battle, this thesis' effort links US Air Force doctrine with a conceptual model's framework and designs a new air battle module. The integration of both the air and land battles forms a new game, Saber. This thesis redefines the ground combat units of the land battle, and adds theater air defense units, bases and aircraft packages. This thesis introduces stochastic attrition between the aircraft, ground forces, and theater air defense by joining together unclassified engineering submodels to gain credible interactions between the aggregated entities. The main components of Saber and stochastic attrition, formation of aircraft packages, logistics, intelligence, and nuclear warfare. The goals are to provide and document the algorithms and the related formulas for programmers to construct an object oriented computer simulation.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1991
Accession Number
ADA238825

Entities

People

  • William F. Mann Iii

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • Biomedical
  • Counter WMD
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aerial Warfare
  • Air Force
  • Airborne Warning And Control System
  • Aircraft Equipment
  • Airframes
  • Contingency Operations (Military)
  • Defense Systems
  • Early Warning Systems
  • Fighter Aircraft
  • Mathematical Models
  • Military Applications
  • Military Organizations
  • Military Science
  • Students
  • Warfare
  • Warning Systems
  • Weapons Effects

Fields of Study

  • Engineering

Readers

  • Aerospace logistics and air mobility.
  • Computational Modeling and Simulation
  • Joint Military Operations and Doctrine.