The Modeling of Employment Decisions for Peacetime Contingency Operations

Abstract

This research provided the conceptualization of a model that can be used to aid the operations planner in choosing employment strategies for peacetime contingency operations. The model uses object-oriented design and is constructed in two levels. The top layer of the model is a decision analytic model which provides a framework within which to structure the employment decision. It enables the user to quantify the probabilities of random events and the preferences of the commander and determine how these factors influence the decision. A Game Theory model is used to determine the probabilities with which the Red commander will adopt a particular strategy. The lower level of the model is an object-oriented adaptation of SOTACA which incorporates PANTHER's methodology for evaluating popular support. This portion of the model allows the user to evaluate the results of the strategy chosen in the top layer in a more detailed combat model. This paper also identifies further research that must be performed in the modeling of non-combat activities that are an integral part of low-intensity conflicts.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1991
Accession Number
ADA238873

Entities

People

  • Michael C. Wilmer

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Biomedical
  • Energy and Power Technologies
  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Attrition
  • Cognition
  • Combat Operations
  • Computer Programming
  • Contingency Operations (Military)
  • Employment
  • Game Theory
  • Judgment
  • Low Intensity Conflict
  • Military Operations
  • Military Organizations
  • Military Science
  • Object Oriented Programming
  • Personnel Management
  • Psychology
  • Terrorism
  • Warfare

Readers

  • Computational Modeling and Simulation
  • Game Theory.
  • Joint Military Operations and Doctrine.