Evaluation of Combat

Abstract

Assessment of effects of changes in weapons systems or battle tactics is difficult because of the variations in battles and the resulting instability of measures of combat effectiveness. Even in the relatively stable conditions of designed experimentation, traditional measures may fail to reflect important battle events and dynamics, and sample sizes are driven high in an effort to overcome large variances. This variation in results makes the design, conduct and evaluation of combat experimentation a challenging endeavor, indeed. We develop and examine a measure of combat effectiveness, based on Lanchester models, which we call the battle trace. The battle trace is a measure of ongoing battle results, measured as a function of time into the battle. We discuss how such measures can be used to compare effects of factor levels in designed comparisons, and we describe an application to evaluation of human factors in combat simulations.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1991
Accession Number
ADA243322

Entities

People

  • Donald Barr
  • James Hoffman
  • Maurice Weir

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Energy and Power Technologies
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Attrition
  • Combat Effectiveness
  • Combat Simulations
  • Computational Science
  • Computations
  • Data Science
  • Differential Equations
  • Equations
  • Information Science
  • Mathematical Analysis
  • Mathematics
  • Measures Of Effectiveness
  • Simulations
  • Statistical Algorithms
  • Systems Engineering
  • Time Intervals
  • Training

Readers

  • Computational Modeling and Simulation
  • Military Training and Readiness Simulation