The Effects of SIMNET Role-Playing on the Training of Prospective Platoon Leaders

Abstract

This investigation examined the relative value of having prospective armor platoon leaders engage in role-playing activities while using the Simulation Networking (SIMNET) training simulator. Training records were examined for 470 students in Armor Officer Basic (AOB) classes from late 1988 to mid-1989. During the SIMNET training exercises, 123 (26.2%), 115 (24.5%), 194 (41.3%), and 38 (8.1%) of these students acted as platoon leader, platoon sergeant, tank commander, and driver/gunner/loader, respectively. Regression analyses were performed on the measures obtained from course records. The results demonstrate that being in a platoon leadership position during SIMNET training leads to the highest performance evaluations. These findings imply that AOB students should have direct experience in platoon leadership positions during their SIMNET training.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1991
Accession Number
ADA244913

Entities

People

  • David W. Bessemer
  • Kenneth P. Kolosh
  • Theodore M. Shlechter

Organizations

  • U.S. Army Research Institute for the Behavioral and Social Sciences

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Analysis Of Variance
  • Army Training
  • Data Analysis
  • Doctrine
  • Information Science
  • Instructors
  • Military Research
  • Military Training
  • Psychology
  • Regression Analysis
  • Simulators
  • Social Sciences
  • Statistics
  • Students
  • Tactical Training
  • Training
  • United States

Readers

  • Instructional Design and Training Evaluation.
  • Military Leadership and Professional Education.
  • Military Science